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Interface Summary |
| Clause |
A clause is a part of a conditional or loop action. |
| ClauseClass |
Class proxy for type Clause. |
| CompositeActionsPackage |
|
| ConditionalAction |
A conditional action consists of a set of one or more clauses,
exactly one of whose bodies is executed during any execution of
the conditional action. |
| ConditionalActionClass |
Class proxy for type ConditionalAction. |
| GroupAction |
A group action represents a simple composition of a set of
subactions. |
| GroupActionClass |
Class proxy for type GroupAction. |
| LoopAction |
A loop action contains a single clause whose test action and
body action are executed repeatedly as long as the test action
yields “true.” A list of output pins acts as "loop variables"
for the loop action. |
| LoopActionClass |
Class proxy for type LoopAction. |
| Variable |
|
| VariableClass |
Class proxy for type Variable. |